- Ryan Darcey -

I am a recent graduate from WPI, a game developer, software developer, gamer, and musician, just to name a few.

One of the biggest reasons why I love making games and software is collaborating with people of different disciplines and perspectives to create something new and exciting. Some of my favorite game genres to play and make are shooters, roguelikes, strategy games, and (both physical and digital) card games.

I've made games with Unity, Unreal 4, and Unreal 5. I've written software in a variety of languages from Java to C++, Python, and Javascript. Recently I'm enjoying learning Godot 4, as well as learning and writing software in Rust.

Resume

As a PDF
(updated 2023-11-07)

Education

Worcester Polytechnic Institute (WPI), Worcester, MA, USA
Bachelor of Science, Computer Science
Bachelor of Science, Interactive Media and Game Development Technology

Relevant Courses: Technical Game Development I & II, AI for Interactive Media and Games, Software Engineering, Artificial Intelligence, Machine Learning, Computer Networks, Algorithms, Operating Systems, Webware

Skills

Programming Languages: Python, Java, Rust, Javascript, C#, C, C++

Software: JetBrains IDEs (IntelliJ, PyCharm, etc.), Microsoft Visual Studio, VSCode, Git, Github, Unity, Unreal Engine 4 & 5, Godot 4, Trello, LucidChart

Experience

Instructor, iD Tech at Olin College of Engineering, Needham, MA

Teaching Assistant, WPI, Worcester, MA